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Lil Dicky's "Earth" Video, characters

This are the characters I textured and shaded it for the famous music video by Lil Dicky named Earth. The video was made by 3Dar Studios, such an amazing month working with a lot of artist around the globe, it was a titanic work made in few months, I got one month to deliver this characters, I changed de Uvs of three of them, texture on Mari and Substance painter, PSD, some Zbrush and the shading on Maya using Arnold. I feel really lucky to work on this video for the Leo Dicaprio Foundation. Thanks to the 3Dar studio for this chance to be part of this project.
were involved so many famous artist like Justin Bieber, Ariana Grande, Zac Brown, Miley Cyrus, Wiz Khalifa, Snoop Dogg, Sia, Katy Perry, Backstreet Boys, Leonardo DiCaprio, bad Bunny and many many more!

3Dar studios.
https://www.3dar.com/animation/earth/

Lil Dicky - Earth (Official Music Video)

Lil Dicky "Earth" characters

This was the first character I textured "Girl 1"

This was the first character I textured "Girl 1"

I really enjoy to making this tattoos, here I create Displacement and Normal mapsso it could have some volumes as real tattoos

I really enjoy to making this tattoos, here I create Displacement and Normal mapsso it could have some volumes as real tattoos

I design both tattoos and painted them in PSD for a better result

I design both tattoos and painted them in PSD for a better result

Another thing I enjoy about doing of this characters were the sneakers, Jordan Air, I love the dirt and the details that make something old, the original colors were red, black and white, i like those more than this final ones but not my desitions.

Another thing I enjoy about doing of this characters were the sneakers, Jordan Air, I love the dirt and the details that make something old, the original colors were red, black and white, i like those more than this final ones but not my desitions.

this are the skin maps

this are the skin maps

cloth maps

cloth maps

This is "Girl 2", it was pretty hard to make the hair, need to create the UVs and organize the geo to make a ramp of uniform color over the many surfaces, yes a pain in the ass, but turned well!

This is "Girl 2", it was pretty hard to make the hair, need to create the UVs and organize the geo to make a ramp of uniform color over the many surfaces, yes a pain in the ass, but turned well!

al the sking details were made on Mary, paint by hand, just th normal map was created on Substance painter

al the sking details were made on Mary, paint by hand, just th normal map was created on Substance painter

This are the skin maps for "girl 2"

This are the skin maps for "girl 2"

this are the cloth maps, "Girl 2"

this are the cloth maps, "Girl 2"

This is "Girl 3" I really like this character. got the chance to make lot of details on her face and body

This is "Girl 3" I really like this character. got the chance to make lot of details on her face and body

yes!, i love this Character, the suit was initialy a purple color but i think for the final image composition they change the color.

yes!, i love this Character, the suit was initialy a purple color but i think for the final image composition they change the color.

Skin maps , "Girl 3"

Skin maps , "Girl 3"

clothes maps , "Girl 3"

clothes maps , "Girl 3"

This is "Guy 3", over the other trhee characters I like this the most, I enjoy texturing lot of props on my characters, it is a challenge making look kind of dirt or old, I dont like clean surfaces thats why i always add roughness on the props.

This is "Guy 3", over the other trhee characters I like this the most, I enjoy texturing lot of props on my characters, it is a challenge making look kind of dirt or old, I dont like clean surfaces thats why i always add roughness on the props.

here I add the seams all over the cap, and create a displacement map to make it look over the surface.

here I add the seams all over the cap, and create a displacement map to make it look over the surface.

I lke the details on the face and lips

I lke the details on the face and lips

here I add  two displacement maps, for the cloth fabric and for the print over it, so both of the get diferent volumes.

here I add two displacement maps, for the cloth fabric and for the print over it, so both of the get diferent volumes.

like to make props old and dirt,  I think It make them looks more real, absolutly any stuff are 100 % clean, and if it is clean I don't like it, love dirt

like to make props old and dirt, I think It make them looks more real, absolutly any stuff are 100 % clean, and if it is clean I don't like it, love dirt

roughness is wonderful

roughness is wonderful

I didn't knew what sneakers this were so i got to make a research of them, found they are kind of Jordan double strap retro, it helped me a lot to texture it

I didn't knew what sneakers this were so i got to make a research of them, found they are kind of Jordan double strap retro, it helped me a lot to texture it

This are the Skin maps "Guy 3"

This are the Skin maps "Guy 3"

This are the cap maps

This are the cap maps

Cloth maps

Cloth maps

sneakers maps "Guy 3"

sneakers maps "Guy 3"

this is a capture I made from the video, my three characters thogeter, love them!

this is a capture I made from the video, my three characters thogeter, love them!

Guy 3, a  video capture

Guy 3, a video capture

This is a render of the four characters I textured and shaded.

This is a render of the four characters I textured and shaded.