I'm 2D and 3D Character Artist, based in Perú, I've been working about 10 years in the industry and have Lot of experience, in different áreas, 3D modeling, concept art, texture and shading Surface, look Dev, I've work in two movies texturing Main characters, many brands for advertising, and videogames, Iwas instructor at college teaching 6 courses for the "3D animation and visual effects" carreer, including, Zbrush, Autodesk Maya texture and shading with Arnold, photoshop, substance Painter, Mari, , and character sculpting and Anthony instructor at the Fine Art school in My country.
Currently working as Freelancer and making some AR and structures, character for 3D printing, studing Unreal Engine for videogames and real time structures.