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Angel  Ricalde
Angel Ricalde
2D and 3D character artist, anathomy, Texture and shading
Lima, Peru

Summary

I'm 2D and 3D Character Artist, based in Perú, I've been working about 10 years in the industry and have Lot of experience, in different áreas, 3D modeling, concept art, texture and shading Surface, look Dev, I've work in two movies texturing Main characters, many brands for advertising, and videogames, Iwas instructor at college teaching 6 courses for the "3D animation and visual effects" carreer, including, Zbrush, Autodesk Maya texture and shading with Arnold, photoshop, substance Painter, Mari, , and character sculpting and Anthony instructor at the Fine Art school in My country.
Currently working as Freelancer and making some AR and structures, character for 3D printing, studing Unreal Engine for videogames and real time structures.

Skills

Concept ArtIllustrationShadingCharacter ModelingDigital SculptingHard Surface ModelingPaintingTraditional Arttexturingcaricaturistcharacter creatingorganic sculpt

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Keyshot
Keyshot
Mari
Mari
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
UVLayout
UVLayout
Arnold
Arnold
iClone
iClone
Character Creator
Character Creator

Reel